
Gamepad ‘Y’, Keyboard ‘C’ -> Switch to Battle Cam

Gamepad ‘X’, Keyboard ‘X’ -> Switch to Ghost Cam Last used mode is saved as your preference when switching back to Player/Follow Cam from other modes and when using the Jump Cam If already in Player Cam, switch to Follow Cam and vice versa. Gamepad ‘A’, Keyboard ‘Z’ -> Switches to Player or Follow Cam. – Added new mapping for specific face buttons for specific camera modes, listed below: – Pressing B while holding Jump Cam now cancels a pending Jump Cam – Fixed the ordering of players in Competitive UI to match the Lobby Order – Made X-Ray a ‘toggle’ rather than ‘Press-And-Hold’ – Fixed an issue with X-Ray vision not rendering as intended

– ‘V’, ‘B’ and ‘N’ keyboard buttons now jump to specific Escalation hill battle cameras

– ‘L’ keyboard button toggles Player Cards to the far edges of the screen or normal positioning – ‘K’ keyboard button now removes spectator inputs UI and/or the black bar altogether – Weapons holstered onto a player’s back can now be seen in Spectator Mode – Respawn timers are now displayed on Player Cards – Crosshairs are now visible to Spectators – Player ammo and reloads are now visible in the Spectator Mode UI – Player Cards have been re-designed to take up less visual space

We’re excited to see what fans and casters think of these improvements over the coming months! This latest update brings far more information for viewers to follow the action, while reducing the real estate taken up by Player Cards to make them more viable for use when streaming tournaments. You will not be able to matchmake if your Squad contains a suspended user until their suspension has completed.Īs we enter 2017 to continue the huge season of Gears of War 4 eSports ahead, a small part of our team have been working on improvements to the Spectator Mode experience for viewers and casters. – Added functionality to display matchmaking suspension time (including to your Squad Leader). – Rejoining and completing a match will remove the matchmaking suspension time – Players can rejoin a Core/Competitive match within 5 minutes of being dropped or quitting from an option in the main Versus menu – Players leaving a Core/Competitive game early will now be suspended from matchmaking
